![]() ![]() MaxDamage = * ĬTC breakdown (0 + + + ) || Update : combat log scripts (chance to hit and chance to crit breakdown for both player and monster attacks) Īttacker Accuracy Breakdown: Target Dodge Breakdown: Īttacker Accuracy Breakdown: Target Dodge Breakdown: AOE abilities do a single Dice roll (easy to suspect seeing all your party mass dodge bad monster aoe rolls so many times in a row) ( Will also show Monster abilities and their accuracy / difficulty to resist. Dicerolls Roll to hit to crit to stun to bleed to debuff etc scouting. Working on adding combat logging functionality. >= TWICE (2*) ?īefore and after Camping Houndmaster scout
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